Wednesday, January 19, 2011


Finally, after so many speculation and rumors, the DotA 2 is now officially announced! As the Game Informer mentioned, the game will be released next year on both PC and Mac platform.

Much like the original Defense of the Ancients title, Dota 2 combines the real-time strategy element of traditional perspective projection, while also incorporating the leveling and itemization system of a role playing game. Players assume the role of a unit categorized as a "hero", which can be leveled up to a maximum level of 25. The basic setup of Dota 2 places two strongholds with "ancients" at opposing ends of an evenly-balanced map with multiple connecting regions identified as "lanes", in which enemy units primarily traverse, while also combating powerful defensive towers along the way. Players are split into two teams, ideally in a five-on-five or three-on-three format, to compete as the primary defenders for each ancient.

The overall objective of each game is to battle through the opposing force's defenses, in order to arrive at and destroy the opponents' ancient. The towers and stronghold defenses are invulnerable to attacks so long as the farther distanced towers still stand. Periodically, groups of weaker infantry units commonly called "creeps" are spawned, which move along their lane until they reach an enemy unit or structure, which they will then attack.

Defeating enemy forces grants a distributed amount of currency of gold to the offending team, with the greater portion being retained by the player who made the final blow. While also gaining gold, the players will gain experience as well, which accumulates to gain higher levels. The greatest proportion of gold and experience comes from destroying higher priority forces, such as enemy heroes and towers.

Dota 2 will utilize Valve's Steam software in order to provide social and community functionality for the game. Steam accounts will save personal files and settings on the online accounts using the Steam Cloud. Dota 2 will also feature free-camera live spectating, in tradition of competitive Valve titles. The game host has the option to fill open slots with AI bots. Another option allows the host to determine if AI bots or other human players will be used to fill the vacated slot of a disconnected player. Valve is introducing a coaching system to allow for more experienced players to tutor new players.

As the sequel to Defense of the Ancients, the development cycle of Dota 2 has been concentrated primarily upon fully transferring the aspects of its predecessor to the Source engine, as well as building upon the core gameplay. In the debut Q&A, IceFrog stated that Dota 2 will serve as the long-term continuation of the game, building upon the original gameplay without making too many significant core changes that might change the overall experience. Dota 2 will also remain completely based around instant action multiplayer activity, excluding a single-player campaign, but retaining a strong lore tied into the gameplay, including individual hero back-stories and vocal interactions in-game.

Whats New?

In-Game Voice Chat
Ventrilo is no longer needed. Communication is the vital factor on the teamwork and typing sometime is not an option because our hand is already full controling the hero. The DotA 2 will cover that and have an integrated voice chat feature which will allow you to communicate during game easily. NO MORE TYPING LOL!

Leaver AI Replacement
Awesome features. You will have less problem with the leaver. The disconnected players hero will be automatically taken control by an AI bots. However, don't get too excited and you decide to played it on a single-player game. Erik Johnson (the Project Leader) says, "Our goal with the AI is just that their experience isn't destroyed just because one person couldn't finish the game." Nice to all leaver, we pro can finish the games..LOL

Cool Heroes Voice
The current DotA map is using the Warcraft III sound set which originally created for the Warcraft III campaign, not for DotA. The DotA 2 will have the heroes voice fit properly with the game. Amusing lines from heroes will coming out when you deny the enemy team last hits on creeps. Heroes who have related stories will trade quips when nearby. Maybe you will see Lina Inverse and Rylai teasing each other :p



  1. sampai skarang aku tak termain main lagi dota 2 ni..mana nak main ni?

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